Ralph's Fun! series

The '''Ralph's Fun! series''' is a series of home-made action games created by Mechanic Ross for Company M. Other members of Company M helped with level design, also especially and often other minor features such as block design. It is a platform game consisting of a hero or group of heroes jumping to the end of levels and defeating villains to achieve the objective stated in the story explanation at the beginning of each game. The series consists currently of 6 mainstream games, 1 incomplete mainstream game, and 2 spin-off games.

Production
Besides Ralph's Fun! which was created with Games Factory 2, every game in the series has been created with Multimedia Fusion 2. Both softwares are products of Clicktean.

Mechanic was taught largely by Guy Ross on how to use Multimeia Fusion 2, but learned about Games Factory 2 (a very similar program) and the basics of Clickteam's game-making programs from iD Tech's Game Design program. He quickly mastered the necessary resources to make Ralph's Fun! and finished it within less than 24 hours of working time.

The most likely explanation of the game's title is that it was a combination of the protagonist's name and the fact that the user's objective was intended to be having fun.

Story and structure
The story for each game is in essence very similar. The setting is presented with Ralph (and sometimes other co-protagonists) in a peaceful world, then quickly moves into a call to action. While it consists of some elements of Joseph Campbell's monomyth of a traditional hero's quest (such as said call to action, changing worlds, overcoming a challenge, and returning with elixir), its story is often briefly described and too uninformative to label an appropriate example of the hero's quest.